Scrunchie Out-takes
Trying out CodeTree (you should too), I revisited an old sketch from this blog and updated it for the latest version of Processing. I also modified it to use OpenGL, so I could get full-screen anti-aliased output.
Along the way, a few strange things happened. In the spirit of the glitch aesthetic, here are a few of the more serendipitious results:




Ones that came out as intended to follow.